GENERAL SERVER & EVENT UPDATE
- New public servers in US, EU and OCE territories.
- New low population beginner servers (max 5) in these territories.
- Hall of fame screen updated. It’s now completed!
- Loot from hydro decreased and loot at landing pad increased (at the top).
- As of next wipe, we have the ability to remember tech tree progress.
- Various Crash and Bug fixes.
AURA AND WORLD RELATED UPDATES
- Mushrooms now drop x5 Aura Sap when recycled.
- Building is blocked directly on top of Aura Jelly sites.
- Minables now spawn 1200-1800 seconds (no longer as frequent).
- Plants now spawn 1200-1800 seconds (no longer as frequent).
- Breakables now spawn 800-1200 (no longer as frequent).
- Crash sites radiation damage zones have much greater distance to stop auto looting.
- Can now loot through water.
- Terraformer loot boxes are now between 30 and 60 minutes.
- Jelly will move every 30 minutes if not mined.
WEAPON, ARMOR & DAMAGE UPDATES
- It’s now x20 sap x20 fibre x20 carbon for crafting antiseptic.
- It’s now x20 minerals for stim pack.
- Sniper rifle damage reduced from 120 to 90.
- Mass Aura Bomb radius dropped to 1400.0 from 2000.0.
MINING & LOOT BOX UPDATES
- Plastic now stacks to x1000.
- Carbon now stack to x5000.
- Metal now stacks to x5000.
- Epic crate removed from Hydro.
- Acid increased to medium at Orange room Hydro.
- x2 Epic chests added to top landing pad.
- Stim packs removed from hydro side rooms.
- Rare chest removed from hydro side rooms and replaced with common.
- Chances of finding plastic increased in yellow crates and canisters.
- There is less fibre in the world.
- Metal Ore no longer spawns on the beach.
BASE UPDATES
- Upkeep costs increased from 10% to 15%.
- Melee weapons no longer do damage to buildings in any form.
- Huge bases that cause slow FPS (30) has been fixed.
DEPLOYABLES UPDATES
- Added T2 Power Storage.
- Fixed stacking issue with shelves.